🖐 Epic Prestige Class : Arcane Lord

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Arcane casters can become pale masters, who draw on necromantic lore that Deathless Mastery (Ex): On reaching 10th level, a pale master gains the virtues.


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Arcane mastery, You are quick and certain in your efforts to defeat Complete Dndtools. Hi, can you put the url? to check it out. Like · Reply · 2d.


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my lesser-used feats into the Arcane Mastery (skachay-prikol.fun​-arcane/arcane-mastery/) feat from Complete Arcane.


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Arcane casters can become pale masters, who draw on necromantic lore that Deathless Mastery (Ex): On reaching 10th level, a pale master gains the virtues.


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Some might call this arrogance, but the arcane lord doesn't care what others think​. To her, all that matters is the pursuit of the arcane and the mastery of all things.


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Arcane reach can be selected a second time as a special ability, in which case the range increases to 60 feet. This ability costs one 7th-level spell slot. Mastery of.


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Contribute to ddello32/DNDTools development by creating an account on ​Escalation (Su): By appealing to the arcane mastery of the.


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Artificers use tools to channel arcane power, crafting magical objects. To cast a spell, Arcane Science. In the world of Chemical Mastery. By 15th level, you.


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Arcane reach can be selected a second time as a special ability, in which case the range increases to 60 feet. This ability costs one 7th-level spell slot. Mastery of.


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The character may then use either result. For example, an arcane lord could cast a fireball that dealt 20d6 damage, rather than the normal maximum of 10d6, or a magic missile that fired 10 missiles, rather than the normal maximum of 5. Weapon and Armor Proficiency : Characters gain no new proficiency in armor or weapons when they take a level of arcane lord. She does not, however, gain any other benefit a character of that class would have gained such as bonus metamagic or item creation feats. The arcane lord is a true master of spellcasting, able to shape her arcane magics in ways that lesser beings can only dream of doing. Recognize Spell Ex : At 9th level, the arcane lord instantly knows when an arcane spell is cast within line of sight, even if she can't see or hear the caster. The arcane lord's caster level still applies to such limits; for instance, even though a delayed blast fireball cast with expanded spell power has a new maximum damage of 30d8, an arcane lord whose caster level is 25 would only deal 25d8 points of damage with the spell. As the name suggests, the arcane lord prestige class is most appealing to arcane spellcasters. The arcane lord's class skills are Concentration , Knowledge arcana , and Spellcraft. Every 5 levels thereafter 6th, 11th, 16th, and so on , the arcane lord gains another bonus metamagic feat. Bonus Metamagic Feat : A 1st level arcane lord gains a bonus metamagic feat, which can be either epic or non-epic. This power does not stack with the effects of the Enhance Spell epic feat. For every 10 levels beyond 7th 17th, 27th, and so on , the arcane lord may use this power one additional time per day. Expanded Spell Power Ex : Beginning at 5th level, the arcane lord can once per day cast any spell that has an effect that is capped by level such as fireball as if the cap were twice the listed amount. For instance, she could re-roll damage from a meteor swarm, the effect of a confusion spell, or any other effect determined by a random roll of the dice. This ability doesn't grant any bonus to saves, but it can help the arcane lord's counterspell efforts immensely. In the arcane lord's opinion, if there is anything about arcane spells that she doesn't already know, it probably isn't worth knowing. Essentially, the character regains the prepared spell in the case of characters who prepare spells or the spell slot in the case of characters who don't prepare spells. If the character possessed more than one arcane spellcasting class before she became an arcane lord, she must decide which class will receive the additional spellcasting level for purposes of determining spells per day when she adds the new level although she must choose a class in which she can cast 10th level arcane spells. While most arcane lords might care little for those around them, even they see the benefits of strategic alliances with local emperors, princes, and high priests.

When wizards dream, they arcane mastery dndtools of becoming arcane lords. If she uses a spellbook, she may scribe this spell into her spellbook at no cost. The arcane lord instantly knows arcane mastery dndtools of that article source current save bonuses Fortitude, Reflex, and Willthus allowing the arcane lord to better tailor her arcane mastery dndtools choice for the encounter.

Some might call this arrogance, but the arcane lord doesn't care what others think. Generally speaking, sorcerers and wizards have the most to gain from this class.

If already an epic spellcaster, the character gains only the benefit noted under the Spells entry for that epic class. Gauge Weakness Su : At 7th level, the arcane lord may spend a standard action to analyze any single foe that he can see even via a scrying effect.

Since so few exist, congregations of arcane lords are rare. This spell knowledge is in addition to any she might gain from other sources. A bard highly dedicated to spellcasting possibly understand their pursuits. Site Search:.

To her, all that matters is the pursuit of the arcane and the mastery of all things magical. New Spell Ex : At 2nd level and every other level thereafter, the arcane lord may learn one new arcane spell of any level she can cast. Source : Epic Level Handbook. For every 10 levels beyond 10th 20th, 30th, and so on , the arcane lord may use this power one additional time per day, but not more than once per day. Arcane Mastery Su : At 10th level, the arcane lord may, once per day, re-roll a random effect of any arcane spell she has just cast. Recall Spell Su : At 3rd level, the arcane lord can use a standard action to recall any spell she has already cast within the past hour. The arcane lord also knows with unerring precision exactly what the spell is including any metamagic effects. Of course, if the situation warrants, an arcane lord stands ready to defend herself, her home, and her allies. For every 5 levels gained after 5th 10th, 15th, and so on , the arcane lord can use this ability one additional time per day. If the target's save bonuses change at a later time, the arcane lord is not automatically privy to this information. Otherwise, the spell is simply added to the arcane lord's list of spells known.